Mutta metsän polkua kuljen kummallista On aurinko vaipuu,on tähdet ja karjojen kellot Kiiluu kautta huikaisten sädekirkas tieni.Muistelen päivin ja intohimon syvyys, suurempi kuin on tuonyksin yössä kuoro jonka tuntee tulen suonissaan ja valaa kastehenki Tulla Tuonen arvoitusta.kunis näämme ne hienot sielut Ken eli hetken, hälle musta multa armasta, ah, sydänjuurihin saakka!ystävät elon suuren, runsaan Häntä […]
Visceral Petting Zoo is a participatory sound performance where a menagerie of cute but creepy creatures come to life. The performance demonstrates the ambiguous relationship between affection and revulsion through the concept of “cute aggression” — a cognitive phenomenon that describes the strong urge to bite, squeeze or otherwise harm particularly cute beings. The audience […]
Artificial life is beginning to form amongst the flotsam and jetsam of the Great Pacific Garbage Patch. Curious bionic creatures, animal-machine hybrids consisting of junk and debris, crawling ashore with whatever appendages they have, squeal “I’m finally alive!”. I was invited to run a one-week workshop for second year graphic design BA students at Estonian […]
Uncanny Dimple examines the close proximity between the cute and the creepy. Drawing from roboticist Masahiro Mori’s concept of the Uncanny Valley, which explains the eeriness of lifelike robots, my theory of the Uncanny Dimple portrays a parallel phenomenon in the context of cuteness. The robotic creatures inhabiting the soft depths of the dimple demonstrate […]
It’s year 2119. Due to advancements in robotics and artificial intelligence in the first half of the 21st century, most jobs have been automatised, and no longer require human labour. Universal basic income was globally introduced to provide an adequate level of welfare, and most labour now consists of human-intelligence microtasks carried out in the […]
Algorithmic illustration generator that simulates the development of children’s drawings in the so-called cephalopod phase of early childhood. The generator was used to produce illustrations for the Image magazine’s AI-themed number in December 2018.
Grasper makes tangible the embodied knowledge manifested in female labour and experience. Domestic chores, crafts, manual factory work and other dexterity-requiring occupations traditionally carried out by women take place outside the hegemonic systems of knowledge production, but entail a different kind of epistemology—one of sensuous, intuitive and experiential wisdom stored in the haptic memory. Envisioning […]
ColourShapeThing is an experimental web application that generates alternative visualisations of words, based on the colours in stock image representations. The app uses an image search API to retrieve stock images related to a given word, and analyses the colour data in the images. The app creates a visualisation of the colours by mapping them […]
The installation tracks the movement and pose of the participant. Based on the movement, two motors manipulate the limbs of a tentacled, intestine-like creature suspended by strings in the style of a marionette puppet. The creature’s movements mirror the movements of the participant, striving to create an impression of parallel existence and trans-species communication.